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It is writing like this that makes playing Baldur’s Gate 3 so compelling, and hearkens back to the complex and engaging writing that has made the original Baldur’s Gate and Baldur’s Gate 2 so iconic. It is then up to the player to exercise their own judgement and decide on an outcome that befits their own journey in the game. And in typical Baldur’s Gate fashion (and, by extension, Larian’s as well), there is no black and white in this situation, as both the tieflings and druids have their own grievances toward the other party and have legitimate reasons for their personal intentions. Though players don’t have to play through the official tabletop adventure, Larian has found a way to nicely tie in the events of that story into this one, and in this case all players need to know is their current plight and have all the context they need to embark on their quest. Players are then encouraged to rescue the actual archdruid, who has been captured by a band of raiding goblins, in order to put a rest to said conflict. The tiefling community is then left to fend for itself, trying to coexist peacefully alongside the druids, but the de facto leader of which has been conducting a ritual to chase them out. After a round of speaking to various NPCs there, one learns that the tieflings are refugees from the fallen city of Elturel, which was destroyed after the events of a previous official D&D hardcover adventure (a nice narrative tie-in to the RPG). Players are encouraged to slow down, take their time and speak to everyone and anyone they meet along the way, because while they may not always have quests to dole out, they have a thing or two to say about their immediate surroundings or things that have happened to them, which alone gives players context to the impact of events that have occurred recently.įor example, players stumble across a small town early on occupied by tieflings (horned humanoids that have descended from devils), as well as a coven of druids. But for every attempt the studio makes to put its own charming Larian spin on things, it pays reverence to the extensive lore and background of the D&D universe threefold.Įvery single character - and we mean that literally - in the game has been given their own name and even their own voice lines, even if they’re playing a bit part in the background.
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Larian has been known for not just crisp, enjoyable turn-based tactical gameplay in Divinity: Original Sin and its sequel, but also for its elegant and elaborate writing, and such is evident once more in Baldur’s Gate 3.
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#BALDURS GATE 3 CHARACTER CREATOR HOW TO#
Along with the help of other infected adventurers, sets out on a quest to the titular city of Baldur’s Gate and beyond to figure out how to remove the tadpoles from their brains and prevent them from transforming into the dreaded mind flayers.įrom a narrative standpoint, there is also a much closer link to Dungeons & Dragons, mainly due to the fact that it is an officially-licensed D&D game by Wizards of the Coast. For the uninitiated, players in this game are put into the shoes of an adventurer who had been abducted by the mind flayers, an invasive psionic race that imposes their will on other races by performing ceremorphosis, a process by which they implant a mind flayer tadpole through the eyes of victims, and after which it gestates and morphs the afflicted into one of their own.
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